So the Alliance is made up of the standard human armies plus Enchanters, Dwarves, and HotA Juggernaughts. Second, the factions closely correspond to the WC3 factions with unit swaps and additions. This allows each campaign playstyle to feel much different rather than just getting the best abilities like most heroes maps. No implosion or slow, just all the spells/secondaries a Paladin would use. The heroes are streamlined so that playing Arthas feels like playing a Paladin. There are a few big changes to give the Homm3 playstyle a more Warcraft feel. With the great story, fun factions and heroes, and diverse missions of WC3 Īnd the great strategy and tactics, and awesome map editing capabilities (with RoseKavaliers Unleashed Editor) of Homm3, I'm putting together something fans of both series will enjoy. HoMM3 and WC3 are very different in playstyle, but I'm trying to take the best elements of both and games and fuse them. And nocturnal elves rallying to stop a demonic apocalypse. A fallen prince waging war against the wondrous Kingdoms he once A band of knights investigating a mysterious plague, and giving up everything to destroy it. I'm doing a complete remake of the Warcraft 3 campaigns for HoMM3 Hota. Been really excited about it and finally have some things to share. Hello Heroes Community! I'd like to share a campaign project I've been working on for the past several months. Warcraft 3: Reign of Chaos Campaign Homm3 Remake
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